package net.minecraft.entity.monster;

import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.IEntityLivingData;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.world.DifficultyInstance;
import net.minecraft.world.EnumDifficulty;
import net.minecraft.world.World;

public class EntityCaveSpider extends EntitySpider {
	public EntityCaveSpider(World worldIn) {
		super(worldIn);
		this.setSize(0.7F, 0.5F);
	}

	protected void applyEntityAttributes() {
		super.applyEntityAttributes();
		this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(12.0D);
	}

	public boolean attackEntityAsMob(Entity entityIn) {
		if (super.attackEntityAsMob(entityIn)) {
			if (entityIn instanceof EntityLivingBase) {
				int i = 0;

				if (this.worldObj.getDifficulty() == EnumDifficulty.NORMAL) {
					i = 7;
				} else if (this.worldObj.getDifficulty() == EnumDifficulty.HARD) {
					i = 15;
				}

				if (i > 0) {
					((EntityLivingBase) entityIn).addPotionEffect(new PotionEffect(Potion.poison.id, i * 20, 0));
				}
			}

			return true;
		} else {
			return false;
		}
	}

	/**
	 * Called only once on an entity when first time spawned, via egg, mob spawner,
	 * natural spawning etc, but not called when entity is reloaded from nbt. Mainly
	 * used for initializing attributes and inventory
	 */
	public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, IEntityLivingData livingdata) {
		return livingdata;
	}

	public float getEyeHeight() {
		return 0.45F;
	}
}
